Today, after a lot of inactivity, I was compelled to write this post after seeing basically the coolest thing in the community since my previous shout out to the Painting Bunker a few months back.
Check out this amazing post on Legion of Plastic... actually, just check out the whole blog!
It's incredible, and as far as I'm concerned, another example of *exactly* what the hobby is all about, and what I think more people should pay attention too. Once in a while, stop doing the math-hammer, put away the calculator and working out MEQs, and just make some killer models to have fun with.
I wish I had a bit more time to dedicate to this kind of thing - hopefully I will over the coming months, but for now, go check out Legion of Plastic, and bask in the glory of incredible minis.
Cheers
My blog about 40k miniatures, Warhammer Fantasy, Forgeworld and most other things Games Workshop.
Showing posts with label basing. Show all posts
Showing posts with label basing. Show all posts
Monday, 25 August 2014
Tuesday, 13 May 2014
Tutorial: Rust World Basing
First up, I mark out in bright paint around where the feet will be, this is because I don't want to get any material in here that will interfere with gluing the model to the base. Next, I start adding the basing materials. In this case, I have a load of plasticard tiles I made for another project, and I basically chop these up to make them look shattered. Old bits of sprue are also goldmines, so I cut these up to at interesting angles as well, representing pipes maybe or some other type of debris. Also - servo skull for good measure!

Next up, adding the sand/gravel. This is basically to add texture in between all the other stuff. Here I've used some model railway material - perfect for this and cheep! Comes in all sizes and styles too. The trick here, I find, is to cover most of the original, plain black base, and overlap you other materials a bit. It makes it all a bit more natural, not just stuff stacked one on top of the other. Also at this point, I sometimes add Typhus Corrosion and Agrellan Earth here and then, just for further texture.
Okay, so now we're ready for paint. First up, simple black spray to prime it, and seal in all of the bits of grit and gravel. Next up is the main colour for the rust - Deathclaw brown. I find 2 - 3 light, thin coats gets this done about right. Sometimes it's a bit patchy, but I use this as extra detail and texture to the piece. Also, a bit of Leadbelcher on the pieces of sprue I used for piping, or whatever look like it should be metal!

After this, a bit of Typhus Corrosion, with a bit of water, just for a light, dirty, gritty wash of the gravel do help to darken the crevasses and pick out the details.
After that, the Ryza Rust drybrush. Just need to go a bit heavy on the area's at the edges to make stuff stand out. Finally, and soooo important, is painting the edge of the bases. Personally, I like black. I think for this style it works best, but other like to go grey, brown whatever. As far as I'm concerned, the key for this is it just needs to be neat and consistant! It makes such a difference, rather than being covered with rogue brush strokes and pain splashes.

So here we have my the final model, full painted and based. Hope you found the tutorial helpful, any questions, comments or criticisms are welcomed and encouraged!
Labels:
40k,
basing,
Games Workshop,
Hobby Tip,
Painting,
Servo Skull,
terrain,
tutorial
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